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WebMinesDescription
WebMines is a web version of the game Minesweeper that comes with Windows.
Requirements- Just about any web browser.
Known ProblemsNone.History4.0 (10 Jul 2005)- Another port, this time from the VBScript and ASP version to
C# and ASP.NET. Only took a few hours to port and test. Maybe the next version will
actually use some of the new functionality available in ASP.NET.
3.1 (4 Dec 2000)- Added a feature from the original Minesweeper that I had never bothered
to implement. That was that the first square you select will not contain
a bomb. Because of the way this works I have added a new rule so that the
most mines you can have in a game is 3 less than the number of squares. This
way it is very hard to play a full square over and over again until you
guessed the only safe square.
- Fixed a couple of bugs that found their way in when I ported the
code from c++ to VBScript. Some of the squares on the edges near the
bottom weren't getting counted correctly.
3.0 (29 Nov 2000)- I haven't had much of a presence on the web for a few years.
Never had a host. Now I found a free one. So I can bring WebMines back.
- Set myself the goal of porting Webmines from a c++ cgi application to a
VBScript ASP application in the quickest time possible. I set the timer
running and got to it. It took me 12h20m to get it working which I thought
was a pretty good effort. Because the game code of the original implementation
was basically contained in a single class it was just a matter of modifying each
routine in the class into a VBScript version. I didn't modify the design of my
class or anything, just reimplemented it.
2.1 (1 Feb 1995)- Rework of the user interface. Much nicer (IMHO) layout.
2.0 (1 Jan 1995)- Complete rewrite in C++. Frames.
1.9 (1 Nov 1994)- Fixed up high score table. Has several high score tables for different game sizes.
1.8 (1 Oct 1994)- Extended high score table.
1.7 (1 Sep 1994)- Has a high score table for all 8x8 games.
1.6 (1 Jul 1994)1.5 (1 Jun 1994)- Hopefully I have now fixed the bug that people have be mailing me about. Made some nicer mine and flag graphics.
1.4 (1 May 1994)- You can't cheat anymore! After a game is finished, you can't go back and then continue again.
1.3 (1 Apr 1994)- Encryption of current state data. Fixed a bug in the game play algorithm.
1.2 (1 Mar 1994)- Tidied up graphics. Uncovered titles are transparent.
1.1 (1 Feb 1994)- Discovered how to use image maps to do the job properly. This was a HUGE asthetic improvement.
1.0 (1 Jan 1994)- It works. But it's ugly!!!
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