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WebMines

Description

WebMines is a web version of the game Minesweeper that comes with Windows.

Requirements

  • Just about any web browser.

Known Problems

None.

History

4.0 (10 Jul 2005)

  • Another port, this time from the VBScript and ASP version to C# and ASP.NET. Only took a few hours to port and test. Maybe the next version will actually use some of the new functionality available in ASP.NET.

3.1 (4 Dec 2000)

  • Added a feature from the original Minesweeper that I had never bothered to implement. That was that the first square you select will not contain a bomb. Because of the way this works I have added a new rule so that the most mines you can have in a game is 3 less than the number of squares. This way it is very hard to play a full square over and over again until you guessed the only safe square.
  • Fixed a couple of bugs that found their way in when I ported the code from c++ to VBScript. Some of the squares on the edges near the bottom weren't getting counted correctly.

3.0 (29 Nov 2000)

  • I haven't had much of a presence on the web for a few years. Never had a host. Now I found a free one. So I can bring WebMines back.
  • Set myself the goal of porting Webmines from a c++ cgi application to a VBScript ASP application in the quickest time possible. I set the timer running and got to it. It took me 12h20m to get it working which I thought was a pretty good effort. Because the game code of the original implementation was basically contained in a single class it was just a matter of modifying each routine in the class into a VBScript version. I didn't modify the design of my class or anything, just reimplemented it.

2.1 (1 Feb 1995)

  • Rework of the user interface. Much nicer (IMHO) layout.

2.0 (1 Jan 1995)

  • Complete rewrite in C++. Frames.

1.9 (1 Nov 1994)

  • Fixed up high score table. Has several high score tables for different game sizes.

1.8 (1 Oct 1994)

  • Extended high score table.

1.7 (1 Sep 1994)

  • Has a high score table for all 8x8 games.

1.6 (1 Jul 1994)

  • Can flag squares.

1.5 (1 Jun 1994)

  • Hopefully I have now fixed the bug that people have be mailing me about. Made some nicer mine and flag graphics.

1.4 (1 May 1994)

  • You can't cheat anymore! After a game is finished, you can't go back and then continue again.

1.3 (1 Apr 1994)

  • Encryption of current state data. Fixed a bug in the game play algorithm.

1.2 (1 Mar 1994)

  • Tidied up graphics. Uncovered titles are transparent.

1.1 (1 Feb 1994)

  • Discovered how to use image maps to do the job properly. This was a HUGE asthetic improvement.

1.0 (1 Jan 1994)

  • It works. But it's ugly!!!
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